Lights Hammer Mystic Enchant Worldforged

Project Ascension Bronzebeard: How to Get The Light’s Hammer Legendary Mystic Enchant

By
Thomas .M
Gamerguidess
Gamer Guides Owner
Thomas has been writing game guides for over a year, covering whatever he's currently sunk into. He doesn't write about anything he hasn't actually played, which...
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The Light’s Hammer is a valuable Legendary Mystic Enchant in Project Ascension’s Bronzebeard realm that provides additional AoE damage capabilities. This enchant serves as a strong middle-game option for PvP-focused builds, offering extra area-of-effect damage that can turn the tide of battle.

Location and Travel to Silithus

The Light’s Hammer Mystic Enchant is obtained in Silithus, a high-level zone located in southern Kalimdor. The fastest and most efficient method to reach this location is by using the First Class Experimental Teleporter.

You can find the First Class Experimental Teleporter in both faction major cities, conveniently positioned near the Auction Houses. Using this teleporter costs 8 gold and requires selecting the Silithus S1-9124 option before confirming your destination. Upon activation, you’ll be teleported high into the skies above Silithus, equipped with a parachute for a safe descent. (Head towards the middle of the map)

Finding the Wounded Soldier

Once you arrive in Silithus, navigate to the center of the zone. Your objective is to locate a crystal formation containing a Wounded Soldier NPC called Knight-Paladin Edrion.

The soldier can be found within the crystal structure in the central area of Silithus. Interact with him to begin the quick dialogue that will grant you the enchant.

The Wounded Soldier’s Dialogue

When you interact with A Wounded Soldier, he will speak to you about his dying moments and the power he must pass on. The dialogue unfolds as follows:

“Hrrgh… the Venom… it seeps into my veins…”

“I was meant to pass on the Light’s Gift before my end…”

“But my apprentice, he’s not here… I… I have little time left…”

When prompted with the option to take the power, the soldier continues:

“You… yes… You must carry it now. The Light’s Ember… take it before I fade…”

Obtaining the Enchant

After completing the dialogue sequence, A Wounded Soldier will fade away and transfer the Mystic Enchant to you. Important note: The enchant is actually called “Light’s End” when received, not “Light’s Hammer” as commonly referenced.

If your character already possesses the Light’s End Mystic Enchant, nothing will happen when interacting with the soldier. This prevents players from obtaining duplicate copies of this unique legendary enchant. Make sure to check your Mystic Enchants Collection before making the journey to Silithus to avoid wasting time and gold on the teleporter.

Build Applications and Usage

The Light’s Hammer (Light’s End) Mystic Enchant is particularly effective for middle-game PvP builds that benefit from additional AoE damage output. The extra area-of-effect capabilities can help you pressure multiple enemies simultaneously and provide valuable damage in group combat scenarios.

This enchant works well as a levelling build for PvP. Its AoE functionality makes it versatile across various class builds that focus on dealing damage to multiple targets.

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Thomas has been writing game guides for over a year, covering whatever he's currently sunk into. He doesn't write about anything he hasn't actually played, which usually isn't a problem since he plays too much of everything anyway. Rocket League ate enough of his life to get him to Grand Champion, and he's got several max-level, fully geared characters sitting in World of Warcraft from various binges over the years. Recent obsessions include ARC Raiders, Battlefield, For Honor, and Rainbow Six Siege, with plenty of others in rotation. He's also worked behind the scenes for a well-known gaming creator on video production and editorial pieces, so the guides here are shaped as much by that side of the industry as by the hours logged in-game. Every tip, build, and location in his guides comes from his own playthroughs. If he hasn't tested it, it doesn't get published.
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