There are 48 parent pairs that hatch Knocklem Ignis in Palworld 1.0, 2 of them special recipes and the rest ordinary maths: Knocklem Ignis sits at breeding power 210, so any two parents whose powers average out to that number hatch Knocklem Ignis. All of them are read straight from the 1.0 game files, not copied from an Early Access spreadsheet, and the table below sorts them by how easy the parents are to get. The most reachable is Lyleen Noct + Knocklem Ignis; the calculator above already has Knocklem Ignis selected if you want to filter by a parent you own.
Every pair that produces Knocklem Ignis (48)
Special recipes first (they win over the maths every time), then ordinary pairs sorted so the ones with the commonest parents come first. Hover a name for its stat card; click it for that Pal's own breeding page.
| Parent A | Parent B | Breeding power | Route |
|---|---|---|---|
| Ragnahawk | Knocklem | — | Special recipe |
| Knocklem Ignis | Knocklem Ignis | — | Special recipe |
| Lyleen Noct | Knocklem Ignis | 220 + 210 → 215 | Maths |
| Knocklem Ignis | Tetroise Primo | 210 + 200 → 205 | Maths |
| Lyleen Noct | Tetroise Primo | 220 + 200 → 210 | Maths |
| Tetroise Primo | Ophydia | 200 + 230 → 215 | Maths |
| Lyleen | Necromus | 240 + 190 → 215 | Maths |
| Lyleen Noct | Necromus | 220 + 190 → 205 | Maths |
| Necromus | Ophydia | 190 + 230 → 210 | Maths |
| Lyleen | Paladius | 240 + 180 → 210 | Maths |
| Paladius | Dualith Noct | 180 + 250 → 215 | Maths |
| Paladius | Ophydia | 180 + 230 → 205 | Maths |
| Jormuntide Ignis | Dualith Noct | 170 + 250 → 210 | Maths |
| Jormuntide Ignis | Knocklem | 170 + 260 → 215 | Maths |
| Jormuntide Ignis | Lyleen | 170 + 240 → 205 | Maths |
| Celesdir Noct | Neptilius | 270 + 160 → 215 | Maths |
| Dualith Noct | Neptilius | 250 + 160 → 205 | Maths |
| Knocklem | Neptilius | 260 + 160 → 210 | Maths |
| Frostallion | Celesdir Noct | 150 + 270 → 210 | Maths |
| Frostallion | Knocklem | 150 + 260 → 205 | Maths |
| Frostallion | Solenne | 150 + 280 → 215 | Maths |
| Celesdir Noct | Eidrolon Ignis | 270 + 140 → 205 | Maths |
| Eidrolon Ignis | Renjishi | 140 + 290 → 215 | Maths |
| Solenne | Eidrolon Ignis | 280 + 140 → 210 | Maths |
| Bellanoir Libero | Eidrolon | 130 + 300 → 215 | Maths |
| Bellanoir Libero | Renjishi | 130 + 290 → 210 | Maths |
| Bellanoir Libero | Solenne | 130 + 280 → 205 | Maths |
| Orserk | Eidrolon | 120 + 300 → 210 | Maths |
| Orserk | Renjishi | 120 + 290 → 205 | Maths |
| Frostallion Noct | Eidrolon | 110 + 300 → 205 | Maths |
| Jetragon | Selyne | 70 + 360 → 215 | Maths |
| Selyne | Dandilord | 360 + 60 → 210 | Maths |
| Whalaska Ignis | Dandilord | 370 + 60 → 215 | Maths |
| Moldron Cryst | Bastigor | 380 + 50 → 215 | Maths |
| Selyne | Bastigor | 360 + 50 → 205 | Maths |
| Whalaska Ignis | Bastigor | 370 + 50 → 210 | Maths |
| Flaracle | Shaolong | 390 + 40 → 215 | Maths |
| Moldron Cryst | Shaolong | 380 + 40 → 210 | Maths |
| Whalaska Ignis | Shaolong | 370 + 40 → 205 | Maths |
| Flaracle | Aegidron | 390 + 30 → 210 | Maths |
| Moldron Cryst | Aegidron | 380 + 30 → 205 | Maths |
| Xenolord | Aegidron | 400 + 30 → 215 | Maths |
| Blazamut | Panthalus | 410 + 20 → 215 | Maths |
| Panthalus | Flaracle | 20 + 390 → 205 | Maths |
| Xenolord | Panthalus | 400 + 20 → 210 | Maths |
| Azurmane | Astralym | 420 + 10 → 215 | Maths |
| Blazamut | Astralym | 410 + 10 → 210 | Maths |
| Xenolord | Astralym | 400 + 10 → 205 | Maths |
How the maths gets to Knocklem Ignis
Every Pal has a hidden breeding power; Knocklem Ignis sits at 210. When two parents breed, the game adds their two numbers, halves the total rounding up, and hatches whichever Pal is nearest that result. So any pair whose numbers average out to 210 (or nearer to 210 than to any other Pal) gives Knocklem Ignis: that is why so many different pairs land on the same egg, and why the pairs above cluster around parents whose powers straddle 210.
Worked examples from the table: Lyleen Noct (220) + Knocklem Ignis (210) → 215; Knocklem Ignis (210) + Tetroise Primo (200) → 205. When two Pals sit at exactly the same distance from the average, a fixed priority order decides, which is why a few pairs that look like they should tie do not.
Knocklem Ignis + Knocklem Ignis always hatches Knocklem Ignis: breeding two of the same species is how you farm passives once you have a pair.
What Knocklem Ignis breeds into
Knocklem Ignis as a parent, with a few common partners. The forward tab of the calculator does this for any pair.
| Partner | Egg | Route |
|---|---|---|
| Knocklem Ignis | Knocklem Ignis | Special recipe |
| Lamball | Gloopie Primo | Maths |
| Cattiva | Wixen Noct | Maths |
| Chikipi | Vanwyrm | Maths |
| Foxparks | Rayhound Cryst | Maths |
| Anubis | Whalaska Ignis | Maths |
| Relaxaurus | Sibelyx Primo | Maths |
| Mossanda | Omascul | Maths |
| Kitsun | Helzephyr Lux | Maths |
| Beakon | Helzephyr Lux | Maths |
| Astegon | Whalaska Ignis | Maths |
| Jetragon | Eidrolon Ignis | Maths |
| Frostallion | Jormuntide Ignis | Maths |
Where to catch Knocklem Ignis
Every Knocklem Ignis spawn point, with the level range you meet it at. Click a point for coordinates; the full map has every other Pal, alpha and resource.
Open the full interactive map →
Frequently asked questions
How many pairs breed Knocklem Ignis in Palworld 1.0?
48 unordered parent pairs, 2 of them special recipes, all read from the 1.0 game files. The full table is above.
What is the easiest pair for Knocklem Ignis?
By breeding power, Lyleen Noct + Knocklem Ignis is the pair with the commonest parents in 1.0. Whether it is easy for you depends on what you own; the calculator above can filter the list by a parent you have.
What do two Knocklem Ignis breed?
Knocklem Ignis. Breeding two of the same species always hatches that species; it is how you farm passives once you have a pair.
