Palworld Breeding Calculator

How to breed Dualith in Palworld

118 parent pairs · verified from the 1.0 game files

There are 118 parent pairs that hatch Dualith in Palworld 1.0, all of them ordinary maths, no special recipe: Dualith sits at breeding power 510, so any two parents whose powers average out to that number hatch Dualith. All of them are read straight from the 1.0 game files, not copied from an Early Access spreadsheet, and the table below sorts them by how easy the parents are to get. The most reachable is Faleris + Dualith; the calculator above already has Dualith selected if you want to filter by a parent you own.

Every pair that produces Dualith (118)

Sorted so the pairs with the commonest parents come first. Hover a name for its stat card; click it for that Pal's own breeding page.

Parent AParent BBreeding powerRoute
DualithDualith510 + 510 → 510Maths
FalerisDualith500 + 510 → 505Maths
FalerisDupin500 + 520 → 510Maths
AstegonDualith490 + 510 → 500Maths
AstegonDupin490 + 520 → 505Maths
AstegonRoujay490 + 530 → 510Maths
AnubisDupin480 + 520 → 500Maths
AnubisRoujay480 + 530 → 505Maths
AnubisUnivolt Cryst480 + 540 → 510Maths
Cryolinx TerraRoujay470 + 530 → 500Maths
ShadowbeakCryolinx Terra550 + 470 → 510Maths
Univolt CrystCryolinx Terra540 + 470 → 505Maths
ShadowbeakPierdon Cryst550 + 460 → 505Maths
SilvegisPierdon Cryst560 + 460 → 510Maths
Univolt CrystPierdon Cryst540 + 460 → 500Maths
CelesdirFaleris Aqua570 + 450 → 510Maths
ShadowbeakFaleris Aqua550 + 450 → 500Maths
SilvegisFaleris Aqua560 + 450 → 505Maths
Beakon CrystElgrove Cryst580 + 440 → 510Maths
CelesdirElgrove Cryst570 + 440 → 505Maths
SilvegisElgrove Cryst560 + 440 → 500Maths
Beakon CrystStarryon Primo580 + 430 → 505Maths
JormuntideStarryon Primo590 + 430 → 510Maths
Starryon PrimoCelesdir430 + 570 → 500Maths
Beakon CrystAzurmane580 + 420 → 500Maths
JormuntideAzurmane590 + 420 → 505Maths
Reptyro CrystAzurmane600 + 420 → 510Maths
BlazamutWumpo Botan410 + 610 → 510Maths
JormuntideBlazamut590 + 410 → 500Maths
Reptyro CrystBlazamut600 + 410 → 505Maths
BellanoirXenolord620 + 400 → 510Maths
Reptyro CrystXenolord600 + 400 → 500Maths
Wumpo BotanXenolord610 + 400 → 505Maths
BellanoirFlaracle620 + 390 → 505Maths
Warsect TerraFlaracle630 + 390 → 510Maths
Wumpo BotanFlaracle610 + 390 → 500Maths
BellanoirMoldron Cryst620 + 380 → 500Maths
Menasting TerraMoldron Cryst640 + 380 → 510Maths
Warsect TerraMoldron Cryst630 + 380 → 505Maths
Menasting TerraWhalaska Ignis640 + 370 → 505Maths
Sibelyx PrimoWhalaska Ignis650 + 370 → 510Maths
Warsect TerraWhalaska Ignis630 + 370 → 500Maths
Menasting TerraSelyne640 + 360 → 500Maths
Sibelyx PrimoSelyne650 + 360 → 505Maths
Ghangler IgnisEidrolon720 + 300 → 510Maths
WhalaskaEidrolon710 + 300 → 505Maths
Ghangler IgnisRenjishi720 + 290 → 505Maths
GildaneRenjishi730 + 290 → 510Maths
WhalaskaRenjishi710 + 290 → 500Maths
Ghangler IgnisSolenne720 + 280 → 500Maths
GildaneSolenne730 + 280 → 505Maths
Suzaku AquaSolenne740 + 280 → 510Maths
GildaneCelesdir Noct730 + 270 → 500Maths
MoldronCelesdir Noct750 + 270 → 510Maths
Suzaku AquaCelesdir Noct740 + 270 → 505Maths
KnocklemMoldron260 + 750 → 505Maths
KnocklemMycora260 + 760 → 510Maths
Suzaku AquaKnocklem740 + 260 → 500Maths
MoldronDualith Noct750 + 250 → 500Maths
MycoraDualith Noct760 + 250 → 505Maths
Relaxaurus LuxDualith Noct770 + 250 → 510Maths
LyleenMycora240 + 760 → 500Maths
LyleenSplatterina240 + 780 → 510Maths
Relaxaurus LuxLyleen770 + 240 → 505Maths
Relaxaurus LuxOphydia770 + 230 → 500Maths
SplatterinaOphydia780 + 230 → 505Maths
TetroiseOphydia790 + 230 → 510Maths
Lyleen NoctKitsun Noct220 + 800 → 510Maths
Lyleen NoctSplatterina220 + 780 → 500Maths
Lyleen NoctTetroise220 + 790 → 505Maths
Knocklem IgnisKitsun Noct210 + 800 → 505Maths
Knocklem IgnisLapure210 + 810 → 510Maths
Knocklem IgnisTetroise210 + 790 → 500Maths
Kitsun NoctTetroise Primo800 + 200 → 500Maths
Petallia IgnisTetroise Primo820 + 200 → 510Maths
Tetroise PrimoLapure200 + 810 → 505Maths
NecromusLapure190 + 810 → 500Maths
NecromusPetallia Ignis190 + 820 → 505Maths
WumpoNecromus830 + 190 → 510Maths
PaladiusBushi Noct180 + 840 → 510Maths
PaladiusPetallia Ignis180 + 820 → 500Maths
WumpoPaladius830 + 180 → 505Maths
Jormuntide IgnisBushi Noct170 + 840 → 505Maths
Jormuntide IgnisPrixter Lux170 + 850 → 510Maths
Jormuntide IgnisWumpo170 + 830 → 500Maths
Bushi NoctNeptilius840 + 160 → 500Maths
FrostplumeNeptilius860 + 160 → 510Maths
Prixter LuxNeptilius850 + 160 → 505Maths
FrostallionFrostplume150 + 860 → 505Maths
FrostallionPrixter Lux150 + 850 → 500Maths
FrostallionSekhmet150 + 870 → 510Maths
FrostplumeEidrolon Ignis860 + 140 → 500Maths
GhanglerEidrolon Ignis880 + 140 → 510Maths
SekhmetEidrolon Ignis870 + 140 → 505Maths
Bellanoir LiberoGhangler130 + 880 → 505Maths
Bellanoir LiberoLoomen130 + 890 → 510Maths
Bellanoir LiberoSekhmet130 + 870 → 500Maths
OrserkFenglope Lux120 + 900 → 510Maths
OrserkGhangler120 + 880 → 500Maths
OrserkLoomen120 + 890 → 505Maths
Frostallion NoctFenglope Lux110 + 900 → 505Maths
Frostallion NoctLoomen110 + 890 → 500Maths
Blazamut RyuFenglope Lux100 + 900 → 500Maths
Helzephyr LuxDandilord960 + 60 → 510Maths
BastigorVenusa50 + 970 → 510Maths
Helzephyr LuxBastigor960 + 50 → 505Maths
Helzephyr LuxShaolong960 + 40 → 500Maths
SootseerShaolong980 + 40 → 510Maths
VenusaShaolong970 + 40 → 505Maths
SootseerAegidron980 + 30 → 505Maths
VenusaAegidron970 + 30 → 500Maths
XenogardAegidron990 + 30 → 510Maths
PanthalusSolmora Lux20 + 1,000 → 510Maths
SootseerPanthalus980 + 20 → 500Maths
XenogardPanthalus990 + 20 → 505Maths
MajexAstralym1,010 + 10 → 510Maths
Solmora LuxAstralym1,000 + 10 → 505Maths
XenogardAstralym990 + 10 → 500Maths

How the maths gets to Dualith

Every Pal has a hidden breeding power; Dualith sits at 510. When two parents breed, the game adds their two numbers, halves the total rounding up, and hatches whichever Pal is nearest that result. So any pair whose numbers average out to 510 (or nearer to 510 than to any other Pal) gives Dualith: that is why so many different pairs land on the same egg, and why the pairs above cluster around parents whose powers straddle 510.

Worked examples from the table: Faleris (500) + Dualith (510) → 505; Faleris (500) + Dupin (520) → 510. When two Pals sit at exactly the same distance from the average, a fixed priority order decides, which is why a few pairs that look like they should tie do not.

Dualith + Dualith always hatches Dualith: breeding two of the same species is how you farm passives once you have a pair.

What Dualith breeds into

Dualith as a parent, with a few common partners. The forward tab of the calculator does this for any pair.

Where to catch Dualith

Every Dualith spawn point, with the level range you meet it at. Click a point for coordinates; the full map has every other Pal, alpha and resource.

Open the full interactive map →

Frequently asked questions

How many pairs breed Dualith in Palworld 1.0?

118 unordered parent pairs, all ordinary maths (no special recipe), read from the 1.0 game files. The full table is above.

What is the easiest pair for Dualith?

By breeding power, Faleris + Dualith is the pair with the commonest parents in 1.0. Whether it is easy for you depends on what you own; the calculator above can filter the list by a parent you have.

What do two Dualith breed?

Dualith. Breeding two of the same species always hatches that species; it is how you farm passives once you have a pair.

Every Palworld breeding page, A to Z →