There are 90 parent pairs that hatch Blazamut in Palworld 1.0, all of them ordinary maths, no special recipe: Blazamut sits at breeding power 410, so any two parents whose powers average out to that number hatch Blazamut. All of them are read straight from the 1.0 game files, not copied from an Early Access spreadsheet, and the table below sorts them by how easy the parents are to get. The most reachable is Blazamut + Xenolord; the calculator above already has Blazamut selected if you want to filter by a parent you own.
Every pair that produces Blazamut (90)
Sorted so the pairs with the commonest parents come first. Hover a name for its stat card; click it for that Pal's own breeding page.
| Parent A | Parent B | Breeding power | Route |
|---|---|---|---|
| Blazamut | Blazamut | 410 + 410 → 410 | Maths |
| Blazamut | Xenolord | 410 + 400 → 405 | Maths |
| Xenolord | Azurmane | 400 + 420 → 410 | Maths |
| Azurmane | Flaracle | 420 + 390 → 405 | Maths |
| Blazamut | Flaracle | 410 + 390 → 400 | Maths |
| Starryon Primo | Flaracle | 430 + 390 → 410 | Maths |
| Moldron Cryst | Azurmane | 380 + 420 → 400 | Maths |
| Moldron Cryst | Elgrove Cryst | 380 + 440 → 410 | Maths |
| Moldron Cryst | Starryon Primo | 380 + 430 → 405 | Maths |
| Starryon Primo | Whalaska Ignis | 430 + 370 → 400 | Maths |
| Whalaska Ignis | Elgrove Cryst | 370 + 440 → 405 | Maths |
| Whalaska Ignis | Faleris Aqua | 370 + 450 → 410 | Maths |
| Selyne | Elgrove Cryst | 360 + 440 → 400 | Maths |
| Selyne | Faleris Aqua | 360 + 450 → 405 | Maths |
| Selyne | Pierdon Cryst | 360 + 460 → 410 | Maths |
| Dualith | Eidrolon | 510 + 300 → 405 | Maths |
| Dupin | Eidrolon | 520 + 300 → 410 | Maths |
| Faleris | Eidrolon | 500 + 300 → 400 | Maths |
| Dualith | Renjishi | 510 + 290 → 400 | Maths |
| Dupin | Renjishi | 520 + 290 → 405 | Maths |
| Roujay | Renjishi | 530 + 290 → 410 | Maths |
| Dupin | Solenne | 520 + 280 → 400 | Maths |
| Roujay | Solenne | 530 + 280 → 405 | Maths |
| Univolt Cryst | Solenne | 540 + 280 → 410 | Maths |
| Celesdir Noct | Roujay | 270 + 530 → 400 | Maths |
| Shadowbeak | Celesdir Noct | 550 + 270 → 410 | Maths |
| Univolt Cryst | Celesdir Noct | 540 + 270 → 405 | Maths |
| Knocklem | Silvegis | 260 + 560 → 410 | Maths |
| Shadowbeak | Knocklem | 550 + 260 → 405 | Maths |
| Univolt Cryst | Knocklem | 540 + 260 → 400 | Maths |
| Celesdir | Dualith Noct | 570 + 250 → 410 | Maths |
| Shadowbeak | Dualith Noct | 550 + 250 → 400 | Maths |
| Silvegis | Dualith Noct | 560 + 250 → 405 | Maths |
| Lyleen | Beakon Cryst | 240 + 580 → 410 | Maths |
| Lyleen | Celesdir | 240 + 570 → 405 | Maths |
| Lyleen | Silvegis | 240 + 560 → 400 | Maths |
| Beakon Cryst | Ophydia | 580 + 230 → 405 | Maths |
| Celesdir | Ophydia | 570 + 230 → 400 | Maths |
| Jormuntide | Ophydia | 590 + 230 → 410 | Maths |
| Jormuntide | Lyleen Noct | 590 + 220 → 405 | Maths |
| Lyleen Noct | Beakon Cryst | 220 + 580 → 400 | Maths |
| Reptyro Cryst | Lyleen Noct | 600 + 220 → 410 | Maths |
| Jormuntide | Knocklem Ignis | 590 + 210 → 400 | Maths |
| Reptyro Cryst | Knocklem Ignis | 600 + 210 → 405 | Maths |
| Wumpo Botan | Knocklem Ignis | 610 + 210 → 410 | Maths |
| Bellanoir | Tetroise Primo | 620 + 200 → 410 | Maths |
| Reptyro Cryst | Tetroise Primo | 600 + 200 → 400 | Maths |
| Wumpo Botan | Tetroise Primo | 610 + 200 → 405 | Maths |
| Necromus | Bellanoir | 190 + 620 → 405 | Maths |
| Warsect Terra | Necromus | 630 + 190 → 410 | Maths |
| Wumpo Botan | Necromus | 610 + 190 → 400 | Maths |
| Paladius | Bellanoir | 180 + 620 → 400 | Maths |
| Paladius | Menasting Terra | 180 + 640 → 410 | Maths |
| Warsect Terra | Paladius | 630 + 180 → 405 | Maths |
| Jormuntide Ignis | Menasting Terra | 170 + 640 → 405 | Maths |
| Jormuntide Ignis | Sibelyx Primo | 170 + 650 → 410 | Maths |
| Jormuntide Ignis | Warsect Terra | 170 + 630 → 400 | Maths |
| Menasting Terra | Neptilius | 640 + 160 → 400 | Maths |
| Sibelyx Primo | Neptilius | 650 + 160 → 405 | Maths |
| Frostallion | Sibelyx Primo | 150 + 650 → 400 | Maths |
| Frostallion Noct | Whalaska | 110 + 710 → 410 | Maths |
| Blazamut Ryu | Ghangler Ignis | 100 + 720 → 410 | Maths |
| Blazamut Ryu | Whalaska | 100 + 710 → 405 | Maths |
| Ghangler Ignis | Hartalis | 720 + 90 → 405 | Maths |
| Gildane | Hartalis | 730 + 90 → 410 | Maths |
| Whalaska | Hartalis | 710 + 90 → 400 | Maths |
| Ghangler Ignis | Silvance | 720 + 80 → 400 | Maths |
| Gildane | Silvance | 730 + 80 → 405 | Maths |
| Suzaku Aqua | Silvance | 740 + 80 → 410 | Maths |
| Gildane | Jetragon | 730 + 70 → 400 | Maths |
| Jetragon | Moldron | 70 + 750 → 410 | Maths |
| Suzaku Aqua | Jetragon | 740 + 70 → 405 | Maths |
| Moldron | Dandilord | 750 + 60 → 405 | Maths |
| Mycora | Dandilord | 760 + 60 → 410 | Maths |
| Suzaku Aqua | Dandilord | 740 + 60 → 400 | Maths |
| Bastigor | Mycora | 50 + 760 → 405 | Maths |
| Moldron | Bastigor | 750 + 50 → 400 | Maths |
| Relaxaurus Lux | Bastigor | 770 + 50 → 410 | Maths |
| Mycora | Shaolong | 760 + 40 → 400 | Maths |
| Relaxaurus Lux | Shaolong | 770 + 40 → 405 | Maths |
| Splatterina | Shaolong | 780 + 40 → 410 | Maths |
| Relaxaurus Lux | Aegidron | 770 + 30 → 400 | Maths |
| Splatterina | Aegidron | 780 + 30 → 405 | Maths |
| Tetroise | Aegidron | 790 + 30 → 410 | Maths |
| Panthalus | Kitsun Noct | 20 + 800 → 410 | Maths |
| Panthalus | Splatterina | 20 + 780 → 400 | Maths |
| Panthalus | Tetroise | 20 + 790 → 405 | Maths |
| Kitsun Noct | Astralym | 800 + 10 → 405 | Maths |
| Lapure | Astralym | 810 + 10 → 410 | Maths |
| Tetroise | Astralym | 790 + 10 → 400 | Maths |
How the maths gets to Blazamut
Every Pal has a hidden breeding power; Blazamut sits at 410. When two parents breed, the game adds their two numbers, halves the total rounding up, and hatches whichever Pal is nearest that result. So any pair whose numbers average out to 410 (or nearer to 410 than to any other Pal) gives Blazamut: that is why so many different pairs land on the same egg, and why the pairs above cluster around parents whose powers straddle 410.
Worked examples from the table: Blazamut (410) + Xenolord (400) → 405; Xenolord (400) + Azurmane (420) → 410. When two Pals sit at exactly the same distance from the average, a fixed priority order decides, which is why a few pairs that look like they should tie do not.
Blazamut + Blazamut always hatches Blazamut: breeding two of the same species is how you farm passives once you have a pair.
What Blazamut breeds into
Blazamut as a parent, with a few common partners. The forward tab of the calculator does this for any pair.
| Partner | Egg | Route |
|---|---|---|
| Blazamut | Blazamut | Maths |
| Lamball | Tarantriss | Maths |
| Cattiva | Skutlass Ignis | Maths |
| Chikipi | Slowatt | Maths |
| Foxparks | Carnibora | Maths |
| Anubis | Elgrove Cryst | Maths |
| Relaxaurus | Moldron | Maths |
| Mossanda | Palumba | Maths |
| Kitsun | Cryolinx | Maths |
| Beakon | Ragnahawk | Maths |
| Astegon | Pierdon Cryst | Maths |
| Jetragon | Dualith Noct | Maths |
| Frostallion | Solenne | Maths |
Where to catch Blazamut
Every Blazamut spawn point, with the level range you meet it at. Click a point for coordinates; the full map has every other Pal, alpha and resource.
Open the full interactive map →
Frequently asked questions
How many pairs breed Blazamut in Palworld 1.0?
90 unordered parent pairs, all ordinary maths (no special recipe), read from the 1.0 game files. The full table is above.
What is the easiest pair for Blazamut?
By breeding power, Blazamut + Xenolord is the pair with the commonest parents in 1.0. Whether it is easy for you depends on what you own; the calculator above can filter the list by a parent you have.
What do two Blazamut breed?
Blazamut. Breeding two of the same species always hatches that species; it is how you farm passives once you have a pair.
