Four lines at his first tier and seven at his third make the Tailor the shortest counter in the game. He sells one production chain and two things that are not it, and one of those two is the reason to walk over.
He is also the only shop that sells a bag which takes anything, which makes him the answer to the problem every run has at about hour ten.
The only bags that hold anything
Six bags exist and four of them are locked to a category. An
Alchemist’s bag carries alchemy and nothing else, a ![]()
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| Tool bag | 500 | 3×3 | Tools only | Jeweler and Smithy |
| Potion bag | 500 | 3×3 | Potions only | Alchemist |
| Universal bag | 1,000 | 3×3 | Anything | Tailor |
| Alchemist’s bag | 1,000 | 4×4 | Alchemy only | Apothecary |
| Farmer’s bag | 1,000 | 4×4 | Crops, seeds, fertilizer | Vegetable Stand |
| Big universal bag | 5,000 | 4×4 | Anything | Tailor, from tier 2 |



The ![]()
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One chain, one step per tier
The rest of his counter is flax, from the seed to the finished cloth, with each stage arriving as he grows. His first tier sells the ![]()
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| Flax Seed | 1 | 4 | 100 |
| Flax | 1 | 7 | 100 |
| Lace | 1 | 125 | 20 |
| Flax Thread | 2 | 15 | 80 |
| Fabric | 3 | 35 | 30 |
Buying the chain rather than spinning it is a real option early, because the ![]()
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He pays his whole cap in one delivery
This is the thing that makes him worth a weekly visit. Every other vendor in town takes goods for happiness in batches worth 2 or 4 smiles. The Tailor takes one big delivery and pays the entire cap for it.
| 1 | 80 Flax | 8 | 8 |
| 2 | 160 Flax Thread | 16 | 16 |
| 3 | 160 Flax Thread and 120 Fabric | 12 and 13 | 25 |
At his first two tiers a single trade fills him for the week, and at his third the two trades add to exactly 25. Nothing else in town works that way, so a flax field is worth planting for the happiness alone even if you never weave anything.
His standing order follows the same chain: ![]()
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The third of the three free shops
Market Stalls I is hidden until the story reveals it and then handed over outright, so the Tailor, ![]()
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Raising the stall is 4 ![]()
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| 1 | 4 Building Kit I, 3 Wooden Kit I, 1 Iron Kit I | 20 |
| 2 | 4 Furniture Kit I, 1 Sculpture Kit I, 40 Flax Thread | 50 |
| 3 | 4 Furniture Kit II, 3 Building Kit II, 60 Fabric | 100 |
Questions about the Tailor in Graveyard Keeper 2
Where do you buy a bag that holds anything?
The Tailor, and only the Tailor. His Universal bag is 1,000 coins for nine unrestricted slots and his Big universal bag is 5,000 for sixteen. Every other bag in the game is locked to tools, potions, alchemy or farming.
Is the Big universal bag worth 5,000?
It is the same 4×4 as the Alchemist and Farmer bags at five times the price, and what you are paying for is that it takes anything. If inventory space is what stops your runs, it is the last purchase worth making.
What does he sell?
One chain and two extras. Flax Seed and Flax from his first tier, Flax Thread from his second and Fabric from his third, plus Lace at 125 and the two universal bags. Seven lines at full tier, which is the smallest counter in town.
What is Lace for?
Exactly one recipe, the luxury drape. Buy it when that comes up and leave it otherwise.
How much happiness does he pay?
His whole weekly cap in one delivery, which nothing else in town does. 80 Flax pays 8 at his first tier and 160 Flax Thread pays 16 at his second, both being the full cap. At his third, 160 thread and 120 fabric pay 12 and 13 for exactly 25.
How do you unlock the Tailor?
Market Stalls I, which is hidden until the story reveals it and then granted free along with the Apothecary and the Vegetable Stand. The stall is 4 Building Kit I, 3 Wooden Kit I and 1 Iron Kit I.








