Leaf comes off garden beds and nowhere else in Graveyard Keeper 2. Nothing drops it, no merchant stocks it, and no bench produces it, so the only way to get leaves is to grow something and harvest it.
Every crop gives two, and it is the same two whether the bed is your first or your fiftieth. That flat rate is the thing worth knowing, because it is the one number on a bed that none of your farming perks will move.
What you do with them is ![]()
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Every bed gives two, whatever your farm looks like
Nine crops grow in a ![]()
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The leaves go into the bed rather than your bag, so you collect them when you pull the crop. A bed takes twelve seconds to come through and pays two leaves on top of its produce and its seeds.



Farmer I, Farmer II and Seed Master all add to what a bed returns, and every one of them applies to the crop count and the seed count. The leaf line carries no perk term at all.
So a fully specced farm produces leaves at exactly the rate a brand new one does. More ![]()
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They also stack to ninety nine, where almost everything else in the game stops at thirty. The game expects you to be holding a lot of them, which is a hint about how much ![]()
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What leaves are for
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Outside the laboratory it has exactly two uses, and both of them are ![]()
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Peat, and why the second compost pile pays for itself
The first compost pile is two ![]()
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That pile turns eight ![]()
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The first pile is eight leaves for two peat, which is four leaves each. The second is sixteen leaves for five peat, which is three point two.
That is a twenty percent saving on every peat you make for the rest of the run, and since leaves are flat rate and cannot be farmed harder, a saving on the conversion is the only way to get more peat out of the same garden.



What peat does is the part people get wrong. It is not a yield booster, and the game says so plainly:
Adds +1 Farming to the garden bed
Peat, in its own description
A bed carries its own Farming mastery, separate from yours, and the fertilizer is what raises it. That is how a bed grows a crop your own levels could not reach, which is the reason to keep making peat long after the garden looks finished.
Graveyard Keeper 2 Leaf FAQ
How do you get leaves in Graveyard Keeper 2?
By harvesting garden beds. Every crop gives two leaves alongside its produce and seeds, and there is no other source: nothing drops them and no vendor sells them.
Which crops give leaves?
All nine that grow in a bed. Wheat, Carrot, Flax, Beet and Hops, plus cabbage, onion, pumpkin and grapes across each of their three quality stages.
Can you get more leaves per harvest?
No. The two are flat. Farmer I, Farmer II and Seed Master all raise the crop and the seeds and none of them touches the leaf count, so the only way to more leaves is more beds.
What are leaves used for?
Alchemy and peat. They appear in 476 alchemy mixes, joint fifth most used ingredient in the game, and the compost pile is the only thing outside the laboratory that consumes them.
How much peat do leaves make?
Eight leaves give two peat at the first compost pile, and sixteen give five at the upgraded one. That is four leaves per peat against three point two, so the upgrade is a twenty percent saving.
What does Peat do?
It adds 1 Farming mastery to the garden bed it is put in. It raises what the bed can grow rather than how much, which is how a bed produces a crop your own mastery could not.
What does a compost pile cost?
Two Board and twelve Stick for the first, unlocked by Fertilizers I. The upgrade is twelve Short Log, eight Bronze Nails and two Bronze Detail.
Why do leaves stack to 99?
Because the game expects you to hold a lot of them. Almost everything else caps at thirty, and the larger stack is a hint at how much peat a finished garden gets through.








