Arc Raiders Trophy Display Project
Type: Permanent Project | Stages: 5 | Access: Raider Tab → Projects → Trophy Display | Does Not Reset After Expeditions
The Trophy Display is a 5-stage permanent project that challenges players to collect items from ARC enemies, bosses, and containers across all maps. Unlike time-limited events, the Trophy Display persists through expeditions and can be completed at your own pace. The final rewards include the exclusive Howl emote, a Legendary Jupiter, and 300,000 Raider Coins. To access the Trophy Display, go to Raider, Projects, then Trophy Display.
Do NOT sell items listed in this guide until you have completed the Trophy Display. Many items like Rusted Bolts or Expired Respirators seem like junk but are required for specific stages.
Trophy Display Requirements
The table below summarizes all 20 items needed across all five stages. Each stage must be completed in order before unlocking the next. Plan ahead and start collecting items from later stages early to avoid wasted runs.
| Stage | Items Required | Stage Rewards |
|---|---|---|
| 1. Roaming Threats | 3× Rusted Bolts 15× Pop Trigger 15× Tick Pod 5× Surveyor Vault | 10× Mod Components, 3× Power Rod, 10× Raider Tokens, Light Gun Parts Blueprint |
| 2. Soaring Menaces | 10× Spotter Relay 3× Expired Respirator 20× Wasp Driver 15× Hornet Driver | 3× Vita Spray, 3× Photoelectric Cloak, 20× Raider Tokens, Vita Shot Blueprint |
| 3. Ferocious Foes | 10× ARC Performance Steel 5× Shredder Gyro 10× Leaper Pulse Unit 5× Bastion Cell | Kinetic Converter, 3× Anvil Splitter, 30× Raider Tokens, Shotgun Silencer Blueprint |
| 4. Dominant Dangers | 10× ARC Synthetic Resin 10× Magnetic Accelerator 8× Rocketeer Driver 3× Queen Reactor | Bobcat IV, 5× Wolfpack, 40× Raider Tokens, Bobcat Blueprint |
| 5. Imposing Behemoths | 5× Exodus Module 3× Geiger Counter 8× Bombardier Cell 3× Matriarch Reactor | 2× Snap Hook, Aphelion, 50× Raider Tokens, Snap Hook Blueprint |
Why Complete The Trophy Display
The Trophy Display offers some of the best rewards available through projects in Arc Raiders. The Bobcat Blueprint alone makes Stage 4 worth completing, as the Bobcat is one of the strongest weapons in the game with the fastest fire rate and TTK. The final completion rewards add significant value on top of stage rewards.
Final Completion Rewards
| Reward | Type | Notes |
|---|---|---|
| Howl Emote | Cosmetic | Exclusive to Trophy Display completion |
| Jupiter | Legendary Energy Weapon | Comes with 5× Energy Clips |
| Acoustic Guitar | Cosmetic | Usable instrument item |
| 5× Energy Clip | Ammunition | For the Jupiter weapon |
| 300,000 Raider Coins | Currency | Significant boost toward Expedition stash value |
The 300,000 coins were a substantial boost toward the 5 million coin stash value Expedition 1 needed for maximum Skill Points (Expedition 2 needed 3 million, and from Expedition 3 the points came from ARC damage instead). Combined with the 150 Raider Tokens earned across all stages, the Trophy Display is worth completing even if you only care about the currency rewards.
The Trophy Display does NOT reset after expeditions. If you are planning to depart, complete Stage 4 but leave one item undelivered. Your new Level 1 Raider can claim all rewards immediately after starting fresh.
Stage 1: Roaming Threats
Stage 1 introduces the Trophy Display with accessible items from small ARC enemies and containers. Stella Montis or Blue Gate are the most efficient maps for completing this stage in minimal runs.
Where To Find Stage 1 Items
| Item | Source | Best Location |
|---|---|---|
| Rusted Bolts | Mechanical containers | Loading Bay shipping container drawers (Stella Montis), Underground Garage at Control Tower (Dam Battlegrounds) |
| Pop Trigger | Pop enemy drops | Robotic Sandbox, Seed Vault, Archives (Stella Montis), Tunnel section (Blue Gate) |
| Tick Pod | Tick enemy drops | Seed Vault, Archives (Stella Montis), side alleys in Blue Gate tunnel |
| Surveyor Vault | Surveyor armor pieces, ARC Couriers | Look for blue beam in sky on Blue Gate or Spaceport. Farm ARC Couriers during Electromagnetic Storm |
Surveyor Vaults are the trickiest item in Stage 1. When destroying a Surveyor, check all armor pieces that fall off, not just the core. The vaults can spawn inside any dropped armor segment. ARC Couriers during Electromagnetic Storm events have the most consistent drop rate.
Bring an Epic Looting augment when farming Pop Triggers and Tick Pods. These items only stack in sets of 3, making inventory management challenging when collecting all 30.
Stage 1 Rewards: 10× Mod Components, 3× Power Rod, 10× Raider Tokens, Light Gun Parts Blueprint
Stage 2: Soaring Menaces
Stage 2 focuses on flying ARC enemies. The Spotter Relays require strategic farming from Bombardier escorts, while Expired Respirators demand understanding item classifications.
Where To Find Stage 2 Items
| Item | Source | Best Location |
|---|---|---|
| Spotter Relay | Bombardier Spotter drones | Residential area near train station or Parking Garage (Buried City), Underground area (Blue Gate) |
| Expired Respirator | Medical area containers | Hospital (Buried City), Arrival Building medical bay ground floor north wing (Spaceport) |
| Wasp Driver | Wasp enemy drops | Any map, abundant everywhere |
| Hornet Driver | Hornet enemy drops | Any open map, less common than Wasps |
Spotter Relays come from the small drones hovering above Bombardiers, NOT Snitches. Keep the Bombardier alive and farm its Spotters, which respawn every 30-45 seconds. Use a suppressed weapon like an Osprey or Renegade from a hidden position to avoid attracting attention. You can complete this requirement in a single raid off one Bombardier.
Expired Respirators are MEDICAL items, not domestic items. Do not search residential areas. Head to locations marked with the medical icon (cross inside a circle) such as the Hospital on Buried City.
Stage 2 Rewards: 3× Vita Spray, 3× Photoelectric Cloak, 20× Raider Tokens, Vita Shot Blueprint
Stage 3: Ferocious Foes
Stage 3 marks a significant difficulty increase, requiring you to hunt large ARC enemies. Shredder Gyros are exclusive to Stella Montis, while Leapers and Bastions demand proper combat preparation.
Where To Find Stage 3 Items
| Item | Source | Best Location |
|---|---|---|
| ARC Performance Steel | Elite ARC drops, Couriers, Baron Husks | Collect passively while farming Bastions, Leapers, Queens, Matriarchs |
| Shredder Gyro | Shredder enemy drops | Robotic Sandbox, Lobby (Stella Montis only) |
| Leaper Pulse Unit | Leaper enemy drops | Water Treatment Elevator, Testing Annex Elevator (Dam Battlegrounds), Ruined Homestead (Blue Gate) |
| Bastion Cell | Bastion enemy drops | Underground tunnel entrance (Blue Gate), double spawn during Night Raid/EM Storm (Dam Battlegrounds) |
Shredder Gyros only drop on Stella Montis. Bring a Hullcracker and target the exposed thrusters, two shots will down a Shredder instantly. Each typically drops one Gyro, so plan for at least 5 kills. Loot dead Shredders left by other players as they may still have Gyros.
Leaper Pulse Units typically yield one unit per kill, requiring approximately 10 Leaper kills. Use doorways to funnel them, shoot off the eye armor first, then focus fire on the exposed cyclops core. Blaze grenades and Trailblazers work well against Leapers.
Three Trailblazers stacked under a Bastion will kill it instantly. Position yourself at ground level, throw all three in the same spot beneath it, and collect your Bastion Cells safely.
Stage 3 Rewards: Kinetic Converter, 3× Anvil Splitter (legendary mods), 30× Raider Tokens, Shotgun Silencer Blueprint
Stage 4: Dominant Dangers
Stage 4 introduces Rocketeers and requires Queen Reactors from boss encounters. The Bobcat Blueprint reward makes this stage particularly valuable.
Where To Find Stage 4 Items
| Item | Source | Best Location |
|---|---|---|
| ARC Synthetic Resin | ARC Probes, Baron Husks, Couriers, large ARC | Farm during Prospecting Probes map condition. Also drops from Queens and Matriarchs |
| Magnetic Accelerator | Exodus containers, craftable | Assembly area, Business Lounge trolley (Stella Montis). Craftable at Level 3 Refiner |
| Rocketeer Driver | Rocketeer enemy drops, Rocketeer Husks | Blue Gate surface (best visibility), Old Battleground area husks during EM Storm (Dam Battlegrounds) |
| Queen Reactor | Queen leg armor drops | Queen events only. Break leg armor with explosives (3× Snap + 3× Trigger grenades), loot the leg |
- Night RaidRaiders have been finding especially good loot behind locked doors, and keys have been more plentiful. The heightened Raider activity has attracted more ARC than usual.
- Electromagnetic StormLightning strikes batter the surface; frying electronics, disrupting ARC machines, and electrocuting unsuspecting Raiders.
- Prospecting ProbesARC seem to have entered a period of extended probing, sending guarded probes down en masse.
- MatriarchA Matriarch has been sighted nearby. Her children seem hell-bent on keeping her from harm.
Rocketeer Drivers require killing Rocketeers or looting Rocketeer Husks during Electromagnetic Storm. Two Wolfpacks will kill a Rocketeer. Target the same two jets (both side jets or both front jets) for consistent kills. Blue Gate offers the best visibility for spotting Rocketeers from a distance.
Queen Reactors are only available during Queen events. Focus fire on a single leg using 3× Snap Grenades and 3× Trigger Grenades to break the armor quickly. Loot the leg immediately for reactors. In friendly lobbies, ask other raiders if they have spares, many players share these freely.
Complete the Magnetic Accelerator contribution first to unlock the 5× Wolfpack reward. Use those Wolfpacks to farm Rocketeers and Bombardiers more efficiently in later stages.
Stage 4 Rewards: Bobcat IV (legendary weapon), 5× Wolfpack, 40× Raider Tokens, Bobcat Blueprint
Stage 5: Imposing Behemoths
The final stage requires Matriarch Reactors and rare Exodus items. This is the ultimate test of your raiding skills. Matriarch events are particularly efficient as they spawn multiple large ARC types simultaneously.
Where To Find Stage 5 Items
| Item | Source | Best Location |
|---|---|---|
| Exodus Module | Exodus area containers, Celeste (1/day) | Assembly area, Business Center (Stella Montis). Buy from Celeste for 55 Seeds daily |
| Geiger Counter | Exodus area containers | White double-droid rolling carts in Assembly, Medical Research (Stella Montis) |
| Bombardier Cell | Bombardier enemy drops | Underground area (Blue Gate), Buried City, Spaceport, Dam Battlegrounds |
| Matriarch Reactor | Matriarch leg armor drops | Matriarch events only. Same strategy as Queen: break leg armor, loot immediately |
Geiger Counters are the most frustrating item in Stage 5. They spawn rarely on Stella Montis in Exodus-marked areas. Search the white double-droid rolling carts in Assembly and Medical Research. Consider naked runs (free loadout) since you retain your Safe Pocket.
Bombardier Cells drop multiple units per kill, so you only need 2-3 Bombardier kills to complete the requirement. Two Wolfpacks kill a Bombardier instantly. For guaranteed kills, eliminate both Spotters first so all bomblets hit the main body.
Matriarch events are the most efficient for late-stage farming. They spawn Leapers, Bastions, Bombardiers, and Rocketeers alongside the Matriarch. You can collect multiple stage requirements in a single run.
Stage 5 Rewards: 2× Snap Hook, Aphelion (legendary weapon), 50× Raider Tokens, Snap Hook Blueprint
General Tips For Completion
Most players complete the Trophy Display in approximately 30-40 raids when farming efficiently. Plan ahead by collecting items for later stages while working on current requirements. Our ARC Raiders cheat sheet lists every stage alongside the Workshop and quest needs for the same parts, so you know how many Wasp Drivers and Tick Pods to keep before you sell any.
Lobby Strategy
PvE lobbies make Trophy Display significantly easier. If you are in PvP or mixed lobbies, avoid shooting other players for 10 consecutive raids. Eventually, matchmaking places you with cooperative players who loot together peacefully. In friendly lobbies, players often share Queen and Matriarch reactors freely.
Efficient Farming Routes
Stella Montis covers requirements across Stages 1, 3, 4, and 5. A single Stella run can yield Pop Triggers, Tick Pods, Shredder Gyros, Magnetic Accelerators, Exodus Modules, and Geiger Counters. Combine objectives whenever possible.
Queen and Matriarch events are time-limited and the only way to obtain their reactors. When these events are active, drop whatever you are doing and prioritize them regardless of your current stage.
Item Classifications
Understanding item classifications prevents wasted runs. Expired Respirators are medical items (search medical areas), not domestic. Rusted Bolts are mechanical items (search industrial areas, shipping containers). Target appropriate POIs based on item classification.
Frequently Asked Questions
Related Item Guides
These guides cover specific Trophy Display items in detail with exact spawn locations and farming strategies:
- Leaper Pulse Units – Required for Stage 3 (10×)
- Magnetic Accelerators – Required for Stage 4 (10×)
- Exodus Modules – Required for Stage 5 (5×)
- Expedition Requirements Guide – Plan your departure around Trophy Display completion
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This guide is based on over 140 hours of in-game experience and data from the official Arc Raiders Wiki. All requirements and rewards were verified against the Headwinds update (Patch 1.13+).
Written by Thomas M | Last verified: February 2026
Found an error or have updated information? Let us know in the comments below.








